Laser Triangulation Using Spacetime Analysis

In this thesis spacetime analysis is applied to laser triangulation in an attempt to eliminate certain artifacts caused mainly by reflectance variations of the surface being measured. It is shown that spacetime analysis do eliminate these artifacts almost completely, it is also shown that the shape of the laser beam used no longer is critical thanks to the spacetime analysis, and that in some cases the laser probably even could be exchanged for a non-coherent light source. Furthermore experiments of running the derived algorithm on a GPU (Graphics Processing Unit) are conducted with very promising results. The thesis starts by deriving the theory needed for doing spacetime analysis in a laser triangulation setup taking perspective distortions into account, then several
experiments evaluating the method is conducted.

 

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